Counter Charge IX - Core to the Floor
Data source:
New Recruit
It's that time of the years, it has been magnificent, a complete mess, and/or so dull your can't wait till the calendar restarts itself. Do not worry, on Sunday the 27th of December 2026 we got you. Escape the madness of the Christmas days by entering into our tournament Keep it Core in the New Year! A casual, fun and hardcore Warhammer: The Old World tournament. Lists will emphasize the bread and butter of Warhammer most thematic element: core troops! Expect a comp you are used to from us by now, with severe caps of Special and Rare categories, and characters choices that empower Core troops.
Payment Link: https://tabletop-kingdom.weticket.io/counter-charge-ix-core-to-the-floor
Complete rulespack will follow soon!
Rules
Army composition
Armies may not exceed 1.500 points in total.
Up to 35% characters, (525 points) the leaders of your core troops, that exclusively join your core troops, meaning they have the same unit type and base size as the unit they are joining.
Exceptions are for models with the “Dragged along”, “Born aloft” and “Palanquin” special rules: they do not have to adhere to the same unit type or base size restrictions, but they do still need to be inside a core unit.
At least 50% (750 points) of your army’s points must be spent on core choices.
Core choices that are normally 0-1 are 0-2 instead.
2+ Infantry Core choices of at least unit strength 15.
Up to 20% of your army’s points (300 points) may be spent on a single special choice.
Up to 15% of your army’s points (225 points) may be spent on a single rare choice.
No choice may exceed 25% of the army total (375 points).
No named (unique) characters, no Allies; Mercenaries are allowed
Fanatics from the Orc & Goblin Tribes army are capped at 0-2 per unit and 0-4 per army
Grand Melee and Combined Arms rules apply.
Legacy armies may use the Renegade Legacy Pack instead. Rules can be downloaded from square Based: https://docs.google.com/document/d/16kAE-p_CWbsH0XatDPuRao6TngSw-KSweUnJa81kOXE/edit?pli=1&tab=t.0
NOTE!: If you are having trouble with creating an army with these composition rules, please reach out to us and perhaps we can help out with your dream army! (As long as things do not become nightmares, we’re actually quite enthusiastic to be thinking along with you!)
Additional Tournament House Rules
A model can only have 2 different saving throws, including Regeneration.
Models with a base larger than 30x30mm always have 90° field of view.
A vortex that hits a unit which is engaged in close combat will affect both units in that combat, friend and foe. Randomize any hits between both parties. In case of odd hits, the target of the odd hit may be chosen by the caster.
When "Invocation of Nehek" is cast on Heavy Infantry troop type, the number of wounds recovered is equal to the caster’s Level of Wizardry.
Results
| Place | Player | Army | Points | W | D | L |
|---|---|---|---|---|---|---|
| — | Barbarossa_ | — | 0 | 0 | 0 | 0 |
| — | bas_2312 | — | 0 | 0 | 0 | 0 |
| — | BenHur | — | 0 | 0 | 0 | 0 |
| — | Bobbie_wildhunt_nl | — | 0 | 0 | 0 | 0 |
| — | Buck_Luny | — | 0 | 0 | 0 | 0 |
Battle reports by player
No battle reports are linked to this tournament yet.
