thurion (High Elf Realms)
HE 1250pts 313 - Noble, Halberd, Full Plate Armour, Blood of Caledor, General, Sun Dragon, Charmed Shield, Seed of Rebirth, Opal Amulet 295 - Archmage, Sea Guard, Lothern Skycutter, Wizard Level 3, Battle Magic, Warbow, Lore Familiar, Seed of Rebirth 160 - 8 Ellyrian Reavers, Cavalry Spear, Shortbow, Harbinger, Skirmishers 170 - 16 Elven Archers, Sentinel, Standard Bearer 90 - Lothern Skycutters 90 - Lothern Skycutters 132 - 6 Sisters of Avelorn, High Sister, Ruby Ring of Ruin SECRET OBJECTIVES: Assasination Magical Dominion Calming of the Winds Beast Hunter Overhelming Firepower Captured Colours
Gasparos (Empire of Man)
=== Na turniej [1250 pkt.] Warhammer: The Old World, Empire of Man, Open War === ++ Postacie [347 pkt.] ++ Grand Master [289 pkt.] - Hand weapon [RB p. 213] - Wolf hammer [AJ:EoM p. 39] - Full plate armour [RB p. 220] - Shield [RB p. 221] - Order of the White Wolf [AJ:EoM p. 45] - General - Demigryph [FoF p. 56] - Twice-Blessed Armour [AJ:EoM p. 47] - Biały Płaszcz - Srebrny Róg Zasady specjalne: Counter Charge, First Charge, Immune to Psychology, Master of Battle, Rallying Cry, Stubborn, Swiftstride, Veteran [Grand Master] R(-) WW(6) ZS(3) S(4) WT(4) Ż(3) I(6) A(4) ZP(9) [Demigryph] R(7) WW(4) ZS(-) S(5) WT(-) Ż((+1)) I(4) A(3) ZP(-) Empire Engineer [58 pkt.] - Hand weapon [RB p. 213] - Hochland long rifle [FoF p. 77] - Light armour [RB p. 220] - On foot Zasady specjalne: Clouds of Soot & Smoke, Master of Ballistics [Empire Engineer] R(4) WW(3) ZS(4) S(3) WT(3) Ż(2) I(3) A(1) ZP(7) ++ Jednostki podsawowe [333 pkt.] ++ 10 Veteran State Troops [120 pkt.] - Hand weapons - Thrusting spears - Light armour [RB p. 220] - Shields [RB p. 221] - Drilled [RB p. 167] - Veteran Sergeant (champion) [Płonące Ostrze] - Standard bearer - Musician Zasady specjalne: Close Order, Detachment, Regimental Unit, Veteran, Horde [Veteran State Trooper] R(4) WW(4) ZS(3) S(3) WT(3) Ż(1) I(3) A(1) ZP(7) [Veteran Sergeant] R(4) WW(4) ZS(3) S(3) WT(3) Ż(1) I(3) A(2) ZP(7) 10 State Missile Troops [100 pkt.] - Hand weapons - Handguns - Light armour [RB p. 220] - Drilled [RB p. 167] - Detachment [RB p. 167] Zasady specjalne: Close Order, Detachment, Regimental Unit [State Missile Trooper] R(4) WW(3) ZS(3) S(3) WT(3) Ż(1) I(3) A(1) ZP(7) [Sergeant] R(4) WW(3) ZS(4) S(3) WT(3) Ż(1) I(3) A(1) ZP(7) 12 Empire Archers [113 pkt.] - Hand weapons - Warbows - Fire & Flee [RB p. 169] - Scouts [RB p. 177] - Marksman (champion) Zasady specjalne: Detachment, Move Through Cover, Open Order, Skirmishers, Vanguard [Archer] R(4) WW(3) ZS(3) S(3) WT(3) Ż(1) I(3) A(1) ZP(7) [Marksman] R(4) WW(3) ZS(4) S(3) WT(3) Ż(1) I(3) A(1) ZP(7) ++ Jednostki specialne [450 pkt.] ++ Mortar [105 pkt.] - Mortar - Hand weapons - Veteran [RB p. 180] Zasady specjalne: Skirmishers [Mortar] R(-) WW(-) ZS(-) S(-) WT(6) Ż(3) I(-) A(-) ZP(-) [Gun Crew] R(4) WW(3) ZS(3) S(3) WT(3) Ż(3) I(3) A(3) ZP(7) 4 Demigryph Knights of the White Wolf [345 pkt.] - Hand weapons - Wolf hammers - Shields - Full plate armour - Barding - Demigryph Preceptor (champion) [Talizman Ochrony] - Standard bearer [Sztandar Szału] - Musician Zasady specjalne: Order of the White Wolf, Close Order, Counter Charge, First Charge, Fear, Swiftstride, Furious Charge [Demigryph Knight] R(-) WW(4) ZS(3) S(4) WT(4) Ż(3) I(4) A(1) ZP(8) [Demigryph Preceptor] R(-) WW(4) ZS(3) S(4) WT(4) Ż(3) I(4) A(2) ZP(8) [Demigryph] R(7) WW(4) ZS(-) S(5) WT(-) Ż(-) I(4) A(3) ZP(-) ++ Jednostki rzadkie [120 pkt.] ++ Helblaster Volley Gun [120 pkt.] - Helblaster Volley Gun - Hand weapons Zasady specjalne: Skirmishers [Helblaster Volley Gun] R(-) WW(-) ZS(-) S(-) WT(6) Ż(3) I(-) A(-) ZP(-) [Gun Crew] R(4) WW(3) ZS(3) S(3) WT(3) Ż(3) I(3) A(3) ZP(7) --- Stworzone z "Old World Builder" [https://old-world-builder.com]
No battle report for this game yet.

