Veil. Surge. Secrets.
Data source:
New Recruit
Battle reports by player
Played in this tournament? Write the first report.
It will show on your tournament player page, next to the game.
Results
| Place | Player | Army | Points | W | D | L |
|---|---|---|---|---|---|---|
| emoji_events1 | Arne Bijlard | Tomb Kings of Khemri | 48 | 3 | 0 | 0 |
| 2 | Mattt | Empire of Man | 39 | 2 | 0 | 1 |
| 3 | Pellegrim | Orc and Goblin Tribes · Nomadic Waaagh! | 38 | 2 | 1 | 0 |
| 4 | H3rt0gj4n | Warriors of Chaos · Wolves of the Sea | 38 | 1 | 0 | 2 |
| 5 | von Lichtenstein | Beastmen Brayherds | 37 | 3 | 0 | 0 |
Veil. Surge. Secrets. is a 1.500 point casual Warhammer The Old World tournament, being held at Tabletop Kingdom Den Haag, on the 22nd of March 2025, registration starting at 09:30 and the award ceremony ending at 18:30.
This tournament has a heavy emphasis on casual fun and sportsmanship. Also, as we are sure you _know_ what this means, we want to help you a little bit by making you re-think the way you build your armies. That’s why we have clean and clear regulations set on this tournament, that brings The Old World a bit more back into the 2000’s and stimulates to build an FUN list you like to play. If you are ever unsure whether or not you are considering what is Casual and what belongs in a more competitive setting, you can always reach out to us and we can help you get on your merry way creating a list.
Theme prelude
As the armies march into the unexplored valleys of the northern lands, the scouts report back. Reports of difficulty distinguishing the terrain afar – as if a shroud of mist covers the grounds. This was probably just a mirage or reflection light, as it wasn’t the time or season for mist … need a firm talk with the scouts and their drinking habits! By the way, what's that itchy tingling you feel on your skin? Perhaps it is time to lay off the booze yourself.
Rules
Army Lists and composition rules
- Armies must be comprised of up to 1500 points
- Armies may be drafted from Forces of Fantasy, Ravening Hordes or Armies of Legends, or any lists in the official Arcane Journals for Bretonnia, Tomb Kings, Orcs & Goblins, Dwarfs, Warriors of Chaos and Empire. No mercenary or Allied units. If the High Elf Arcane Journal is released before the 22nd of march, then this is also allowed, but do take a bit of preparation time in mind to tell your opponent about your army’s abilities.
- 0-1 none-BSB Character. Must be either on foot, or on (light or heavy) cavalry.
- 0-1 Battle Standard Bearer. Must also be either on foot, or on (light or heavy) cavalry.
- 0-1 Warlock Engineer (Skaven)
- Tomb Kings have their own character rules: the army may field either a Mortuary Priest and a Tomb King or a High Priest and a Tomb Prince; all on foot or on (light or heavy) cavalry (and no BSB)
- No duplicate Rares
- Maximum of one behemoth per army.
Additional Tournament Rules
- Maximum casting bonus is +1 higher than the bonus for your wizard level.
- Dispel bonus can never be higher than the casting bonus of the caster who’s spell you’re trying to dispel.
- Max 10 models in the Fighting Rank may make close combat attacks
- Each enemy unit with the troop type Character, Monstrous Creature or Behemoth (including mounted characters), that has been reduced to less than 25%, of its starting Wounds at the end of the battle is worth a number of Victory Points equal to 25% of its points cost (round fractions up).
- A vortex that hits a unit which is engaged in close combat will affect both units in that combat, friend and foe.
Submit your army list
- Submit your list via New Recruit. Army lists have to be submitted to before Saturday the 15th of March. If you have questions contact the TO’s Joris () and/or Daniel (d).
Event Schedule
9:30 – 10:00 Registration
10:00 – 12:30 Game 1
12:30 – 13:00 Lunch break and Best Painted Army setup
13:00 – 15:30 Game 2
15:30 – 18:00 Game 3
18:00 – 18:15 Sportsmanship points
18:15 – 18:30 Award ceremony
Scoring and titles
- Every game you can score a maximum of 20 tournament victory points. After each battle, tally up the points set in the scenarios and compare them. The difference will determine who won, who lost and how many tournament victory points were scored.
- Sportsmanship points are distributed at the end of the tournament and you have to rate the three games in order of most fun to be had.
The following awards can be won:
- Best Overall: The player who has gathered the most tournament points
- Most Sporty player: The player who gathered the highest amount of Sportsmanship Points.
- Best Painted Army: The player who had the best looking army at the event, chosen by players, judges and/or onlookers.
- Olivier Verheul’s Execution Award: The player who had the worst of luck during the day
Tournament Victory Points table
- Dead units count for 100% victory points
- Fleeing units for 50% victory points
- Units under 25% starting strength for 25% victory points (incl monsters, using wounds to calculate the 25%)
- Standards/Banners are 50 victory points
- Dead or fleeing general is an additional 100 victory points
- Dead or fleeing Army Standard is an additional 100 victory points.
Tournament Victory Points
Difference in Victory Points determines the Tournament Victory Points
Difference 100, Draw, TVP 10-10
Difference 101-300, Minor Victory, TVP 11-9
Difference 301-600, Narrow Victory, TVP 12-8
Difference 601-1.000, Solid Victory, 14-6
Difference 1.001-1.250, Significant Victory, TVP 16-4
Difference 1.251-1.500, Major Victory, TVP 18-2
Difference 1.500+, Crushing Victory, TVP 20-0
Game Scenarios
- The scenario’s shall be handed out during your tournament's registration at the day of the tournament.
