The Old World Bay Area Heartbreaker Teams Challenge
Data source:
New Recruit
Battle reports by player
Played in this tournament? Write the first report.
It will show on your tournament player page, next to the game.
Results
| Place | Team | Points | W | D | L |
|---|---|---|---|---|---|
| emoji_events1 | Team Deli | 222 | 3 | 0 | 0 |
| 2 | Cheers and Beers | 150 | 1 | 0 | 2 |
| 3 | Gamescape SF | 131 | 2 | 0 | 1 |
| 4 | Island Of Misfit Toys | 97 | 0 | 0 | 3 |
Rough Valentine's? Bring your SO back a trophy from the Heartbreaker Team tournament! Or we’ll carry you back on your shield for you. 5 Player Teams, Using the Latest OW FAQ.
for registration send money via paypal to: (Friends and Family)
Lists Due Feb 14th at the stroke of midnight!
Paying Also secures your spot! as we will need to have an even of teams (Ringer Team is likely, but ya never know)....
San Francisco International Airport. (SFO) is the closest airport
If your looking to get on a team, see out Merc sign up list here:
This will be a 1 day teams
event on Saturday,
Sunday will be a separate event at the same hotel
Where to stay
The Venue is in a touristy area near fisherman's wharf with lots of Options
The Argonaught does have a special rate for attendees:
I believe Parking fee is Extra
Rules
List Due Feb 14 11:59PM! All rules locked on this date
DRAFT2 : Getting CLOSE
We will be using the MSP FAQ . All current GW FAQs will be used unless directly superseded by the MSP FAQ.
Every player on the team has field a unique army
Supplement Armies and Giants allowed.
ARMY Comp Rules are in Accordance with the LD3/German Comp system, which can be found here:
https://drive.google.com/file/d/172mG0ep6EgJClJiGijulksZSr1eDLZl5/view
Renegade Pack
Additionally, the Square Based Renegade Legacy Pack will be in use for the event (you must use a Renegades list with Germancomp if you take a legacy army): https://www.squarebased.com/
Battle Maps
Terrain Will be based on the following Set maps:
Schedule:
Round 1: Pairing 8:45... Dice Drop 9:00 AM - End 12:30
Scenario 1: Upon the Filed Of Glory
Baggage Train
Lunch 12:30-1:15
Round 2: Pairing 1:15PM... Dice Drop 1:25 PM - End 4:25
Scenario 3: Drawn Battle Lines
German Comp Strategic Locations (3), Baggage Train
Round 3: Pairing 4:30 PM... Dice Drop 4:40 PM - End 7:40
Scenario 6, Encirclement
German Comp Strategic Locations (2), German Comp Domination
Awards at 8:00
In the advent of a team being short a player, due to either a last minute drop, or tournament issue, the team with the missing player auto looses that game 6-14. Pairings are executed as normal except the team with the missing player must put the missing team down as their first drop.
Pairing Sequence 5-Player Team
Step 1 - “The Opening” (first two pairings)
- Both team captains select one army from their respective team to put forward and place the card for this army face down.
- Once both teams have selected an army, turn over the cards to reveal which armies are chosen.
- Both team captains now select two armies from the remaining seven to face the opposing army revealed in the step 1.2. The armies put forward by each team are kept secret and revealed at the same time.
- Each team captain selects one of the two opposing armies revealed in step 1.3 to play against the friendly army that they have revealed in step 1.2. The other army card is returned to its own team captain’s hand, and each team captain has 6 army cards remaining.
Step 2 - “The Showdown” (pairings 3, 4 and 5)
- Repeat Step 1.1 and 1.2.
- Repeat Step 1.3: both team captains select two armies to play against the army revealed by the opposing team in Step 2.1. This choice should be fairly easy, because both team captains should have only two cards remaining in their hands.
- Each team captain selects one of the two opposing armies revealed in Step 2.2 to play against the army that they have revealed in Step 2.1. This will determine the pairings for table 3 and 4 for the round. The remaining army from each team will play against each other on table 5. The choice of army is kept secret until both team captains have made their choice. This step will determine the last three pairings for the round, and your round is completely set up.
- Once all pairings are done, randomize which game is played on what table.
Game Scoring
Once the battle has ended, use Victory Points (Kill plus scenario) to determine which
player is the winner, as described on page 19 of the Matched Play Guide.
Each game distributes 20 Battle Points between both players that are awarded based on
the Victory Points Difference according to the table below.
Victory Points
0–200 Win 10 Lose 10
201-300 Win 11 Lose 9
301-450 Win 12 Lose 8
451-600 Win 13 Lose 7
601-750 Win 14 Lose 6
751-950 Win 15 Lose 5
951-1150 Win 16 Lose 4
1151-1400 Win 17 Lose 3
1401-1700 Win 18 Lose 2
1701-2500 Win 19 Lose 1
>2501* Win 20 Lose 0
Scoring Caps
The max team score for a round (before penalties) is 65, minimum is 35
Side Action
Painting award for best Heart breaker Model (single character themed for event model)
Team Painting Award based on team voting
