dawid.w (Tomb Kings of Khemri)
High Priest, Wizard [Level 3 Wizard], Lore Familiar, Necromancy - 170 High Priest, Wizard [Level 4 Wizard], General, Ruby Ring of Ruin, Elementalism - 205 Mortuary Priest, Wizard [Level 2 Wizard], Battle Standard Bearer, Elementalism - 110 30 Skeleton Warriors, Shields, Nehekharan Phalanx (0-1 per 1000 points), Master of Arms (champion), Standard bearer - 170 8 Ushabti, Ancient (champion) - 399 11 Skeleton Skirmishers, Warbows - 55 10 Skeleton Skirmishers, Warbows, Ambushers - 60 Tomb Scorpion, Ambushers - 75 Tomb Scorpion, Ambushers - 75 7 Ushabti, Ancient (champion) - 350 Casket of Souls, Great weapons - 135 Necrosphinx - 195 Magical Domination Assaaination Wizard’s bane Calming the winds Fire the artillery Bounty hunter
dzida (Beastmen Brayherds)
++ Characters [998 pts] ++ Beastlord [300 pts] (Hand weapon, No armour, General, On foot, The Black Maul, Full Plate Chaos Armour, Gnarled Hide, Slug-skin) Great Bray-Shaman [245 pts] (Braystaff, Wizard [Level 4 Wizard], On foot, Hagtree Fetish, Spelleater Axe, Elementalism) Wargor [163 pts] (Great weapon, Heavy armour, Battle Standard Bearer, On foot, Pelt of the Dark Young, Pelt of Midnight) Bray-Shaman [160 pts] (Braystaff, Wizard [Level 2 Wizard], On foot, Ruby Ring of Ruin, Lore Familiar, Daemonology) Bray-Shaman [130 pts] (Braystaff, Wizard [Level 1 Wizard], On foot, Chalice of Dark Rain, Jagged Dagger, Daemonology) ++ Core Units [834 pts] ++ Primal Warherd [157 pts] (Foe-render (champion) [Great weapon], Standard bearer, Musician, 10x Gors [10x Additional hand weapons], 10x Ungors [10x Throwing spears + Shields + Ambushers]) 37 Gor Herd [326 pts] (Hand weapons, Additional hand weapons, True-horn [Great weapon + Scourge of the Burdened], Standard bearer [War Banner], Musician) 14 Ungor Herd [75 pts] (Shortbows, Musician) 13 Ungor Herd [70 pts] (Shortbows, Musician) 10 Ungor Herd [50 pts] (Shortbows, Ambushers) 1 Razorgor Herd [52 pts] (Hand weapons (tusks), Light armour (calloused hide)) 1 Razorgor Herd [52 pts] (Hand weapons (tusks), Light armour (calloused hide)) 1 Razorgor Herd [52 pts] (Hand weapons (tusks), Light armour (calloused hide)) ++ Special Units [166 pts] ++ Herdstone [100 pts] 6 Harpies [66 pts] (Hand weapons (claws)) Secret objectives: Magical dominion Hołd the line Overhelming firepower Cut off their retreat Calming of the winds --- Created with "Old World Builder" [https://old-world-builder.com]
No battle report for this game yet.

