Zantal (Empire of Man)
The Empire of Man - 250315 MDK Death - [1496 pts] # ++ Main Force ++ [1496 pts] ## Characters [560 pts] Grand Master [310 pts]: Shield, General, Demigryph, Full Plate Armour, Ogre Blade, The White Cloak, Order of the Fiery Heart Wizard Lord [250 pts]: Wizard Level 4, Necromancy, Wizard's Staff, Twin-Tailed Wand, Talisman Of Protection ## Core [441 pts] Empire Archers [35 pts]: • 5x Archer [7 pts] Empire Archers [35 pts]: • 5x Archer [7 pts] Veteran State Troops [371 pts]: • 34x Veteran State Trooper [9 pts]: Drilled, Halberd • 1x Sergeant [5 pts] • 1x Standard Bearer [55 pts]: Griffon Standard • 1x Musician [5 pts] ## Special [375 pts] Great Cannon [125 pts] Great Cannon [125 pts] Great Cannon [125 pts] ## Rare [120 pts] Helblaster Volley Gun [120 pts]
Poter (Beastmen Brayherds)
=== Turniej KRK [1500 pts] Warhammer: The Old World, Beastmen Brayherds === ++ Characters [689 pts] ++ Wargor [183 pts] - Additional hand weapon - No armour - Battle Standard Bearer [Totem of Rust] - On foot - Many-limbed Fiend - Gouge-tusks Special Rules: Blood Rage, Brayhorn (General Only), Foe Render, Gaze of the Gods, Mark of Chaos Undivided, Primal Fury, Warband Doombull [366 pts] - Hand weapon - Heavy armour - General - Pelt of the Dark Young - Primeval Club - Gnarled Hide - Pelt of Midnight Special Rules: Armour Bane (1), Blood Greed, Blood Rage, Bull-gors, Fear, Foe Render, Gaze of the Gods, Impact Hits (1), Mark of Chaos Undivided, Primal Fury, Slaughterer's Call, Warband Bray-Shaman [140 pts] - Braystaff - Level 2 Wizard - On foot - Hagtree Fetish - Skin of Man - Dark Magic Special Rules: Braystaff, Gaze of the Gods, Lore of Beasts, Mark of Chaos Undivided, Primal Fury, Warband ++ Core Units [445 pts] ++ 23 Gor Herd [208 pts] - Hand weapons - Additional hand weapons - True-horn - Standard bearer [Vitriolic Totem] - Musician Special Rules: Bestial Charge, Blood Rage, Horde, Mark of Chaos Undivided, Move Through Cover, Open Order, Primal Fury, Skirmishers, Warband Tuskgor Chariot [85 pts] - Bestigor Crew x 1 - Hand weapons - Great weapons - Gor Crew x 1 - Hand weapon and cavalry spear - Tuskgor x 2 - Hand weapon (tusks) Special Rules: Close Order, First Charge, Impact Hits (D6+1), Mark of Chaos Undivided, Primal Fury, Razor Tusks, Warband 1 Razorgor Herd [52 pts] - Hand weapons (tusks) - Light armour (calloused hide) Special Rules: Armour Bane (1), Fear, Foe Render, Impact Hits (D3), Loner, Open Order, Primal Fury, Razor Tusks, Swiftstride 10 Ungor Herd [50 pts] - Shortbows Special Rules: Chariot Runners, Horde, Mark of Chaos Undivided, Move Through Cover, Open Order, Primal Fury, Skirmishers, Warband 10 Ungor Herd [50 pts] - Hand weapons - Shield Special Rules: Chariot Runners, Horde, Mark of Chaos Undivided, Move Through Cover, Open Order, Primal Fury, Skirmishers, Warband ++ Special Units [366 pts] ++ 10 Harpies [110 pts] - Hand weapons (claws) Special Rules: Fly (10), Move Through Cover, Scouts, Skirmishers, Swiftstride 14 Bestigor Herd [256 pts] - Hand weapons - Great weapons - Heavy armour - Stubborn - Gouge-horn - Standard bearer [Manbane Standard] - Musician Special Rules: Blood Rage, Close Order, Mark of Chaos Undivided, Primal Fury, Warband ---
description Open army list (PDF)No battle report for this game yet.

