Amadi (Chaos Daemons)
Ze mną nie zagrasz? (1250 Points) Chaos Daemons Blood Legion Strike Force (2000 Points) CHARACTERS Bloodthirster (305 Points) • 1x Great axe of Khorne • 1x Hellfire breath Bloodthirster (315 Points) • 1x Great axe of Khorne • 1x Hellfire breath • Enhancements: Gateway Unto Damnation Bloodthirster (325 Points) • 1x Great axe of Khorne • 1x Hellfire breath • Enhancements: Fury’s Cage Skarbrand (305 Points) • Warlord • 1x Bellow of endless fury • 1x Slaughter and Carnage Exported with App Version: v1.29.1 (1), Data Version: v581
Szary_Misza (T'au Empire)
Battle Size Incursion (1000 Point limit) Detachment Mont'ka Rules: Killing Blow, Assault, Lethal Hits Show/Hide Options Unaligned Fortifications are visible, Unaligned Forces are visible, Legends are visible Character (80 pts) Commander in Crisis Battlesuit [Legends] (1) (80 pts) Gun Drone, Gun Drone, Cyclic ion blaster, Cyclic ion blaster, Cyclic ion blaster, Cyclic ion blaster, Warlord Rules: Deep Strike, For The Greater Good, Leader, Hazardous, Twin-linked, Assault Abilities: Crisis Commander Unit: Commander in Crisis Battlesuit Ranged Weapons: Cyclic ion blaster - standard (x4) (x16), Cyclic ion blaster - overcharge (x4) (x16), Twin pulse carbine (x6) (x12) Melee Weapons: Battlesuit fists Abilities: Leader Battleline (200 pts) Breacher Team (10) (100 pts) • 9x Breacher Fire Warriors • Breacher Fire Warrior Shas'ui: Gun Drone, Guardian Drone Rules: For The Greater Good, Assault, Pistol, Indirect Fire, Twin-linked Abilities: Breach and Clear, DS8 Support Turret, Guardian Drone Unit: Breacher Fire Warrior Shas'ui (x2) (x2), Breacher Fire Warrior (x18) (x18) Melee Weapons: Close combat weapon (x8) (x16) Ranged Weapons: Pulse blaster (x4) (x8), Pulse pistol (x8) (x16), Support turret (x2) (x2), Twin pulse carbine (x6) (x6) Breacher Team (10) (100 pts) • 9x Breacher Fire Warriors • Breacher Fire Warrior Shas'ui: Gun Drone, Guardian Drone Rules: For The Greater Good, Assault, Pistol, Indirect Fire, Twin-linked Abilities: Breach and Clear, DS8 Support Turret, Guardian Drone Unit: Breacher Fire Warrior Shas'ui (x2) (x2), Breacher Fire Warrior (x18) (x18) Melee Weapons: Close combat weapon (x8) (x16) Ranged Weapons: Pulse blaster (x4) (x8), Pulse pistol (x8) (x16), Support turret (x2) (x2), Twin pulse carbine (x6) (x6) Infantry (275 pts) Pathfinder Team (10) (90 pts) • 5x Pathfinders w/ pulse carbine • Pathfinders w/ pulse carbine and grenade launcher • 3x Pathfinders w/ ion rifle • Pathfinder Shas'ui: Recon drone, Gun Drone, Gun Drone Rules: Scouts 7", For The Greater Good, Infiltrators, Pistol, Twin-linked, Assault, Anti-, Devastating Wounds, Hazardous, Heavy Abilities: Target Uploaded, Recon Drone Unit: Pathfinder Shas'ui, Pathfinder Team (x9) (x27) Melee Weapons: Close combat weapon (x8) (x32) Ranged Weapons: Pulse carbine (x3) (x9), Pulse pistol (x8) (x32), Twin pulse carbine (x6) (x12), Drone burst cannon, Semi-automatic grenade launcher - EMP, Semi-automatic grenade launcher - fusion, Ion rifle standard, Ion rifle - overcharge Stealth Battlesuits (3) (60 pts) • 2x Stealth Shas'ui w/ burst cannon • Stealth Shas'vre: Burst cannon Rules: Infiltrators, Stealth, For The Greater Good Abilities: Forward Observers, Homing Beacon Unit: Stealth Shas'vre (x2) (x2), Stealth Shas'ui (x4) (x8) Melee Weapons: Battlesuit fists (x6) (x18) Ranged Weapons: Burst cannon (x6) (x18) Stealth Battlesuits (3) (60 pts) • 2x Stealth Shas'ui w/ burst cannon • Stealth Shas'vre: Burst cannon Rules: Infiltrators, Stealth, For The Greater Good Abilities: Forward Observers, Homing Beacon Unit: Stealth Shas'vre (x2) (x2), Stealth Shas'ui (x4) (x8) Melee Weapons: Battlesuit fists (x6) (x18) Ranged Weapons: Burst cannon (x6) (x18) Vespid Stingwings (5) (65 pts) • 4x Vespid Stingwings w/ Neutron Blaster • Vespid Strain Leader Rules: Deep Strike, Assault Unit: Vespid Stingwings Abilities: Airborne Agility Ranged Weapons: Neutron blaster (x2) (x4) Melee Weapons: Stingwing claws (x2) (x4) Vehicle (525 pts) Broadside Battlesuits (2) (180 pts) • Broadside Shas’ui: Twin plasma rifle, Weapon support system, Heavy rail rifle, 2x Missile Drone • Broadside Shas’vre: Twin plasma rifle, Weapon support system, Heavy rail rifle, Missile Drone, Missile Drone Rules: For The Greater Good, Feel No Pain, Heavy, Devastating Wounds, Twin-linked Unit: Broadside Shas’vre, Broadside Shas’ui Melee Weapons: Crushing bulk (x2) (x4) Ranged Weapons: Missile pod (x3) (x9), Heavy rail rifle (x2) (x4), Twin plasma rifle (x2) (x4) Abilities: Weapon Support System Abilities: Advanced Armour Hammerhead Gunship (1) (145 pts) 2 Smart missile systems, Seeker missile, Seeker missile, Ion cannon Rules: Deadly Demise D3, For The Greater Good, Blast, Hazardous, One Shot, Indirect Fire Unit: Hammerhead Gunship Abilities: Armour Hunter, Damaged: 1-5 Wounds Remaining, Targeting Array Melee Weapons: Armoured hull (x3) (x3) Ranged Weapons: Ion cannon - standard, Ion cannon - overcharge, Seeker missile (x10) (x20), Smart missile system (x6) (x6) Piranha (1) (60 pts) • Piranhas: Seeker missile, Seeker missile, Piranha fusion blaster Rules: Deadly Demise 1, Scouts 9", For The Greater Good, Twin-linked, Assault, Melta, One Shot Unit: Piranha (x2) (x2) Abilities: Piranha Melee Weapons: Armoured hull (x2) (x2) Ranged Weapons: Twin pulse carbine (x4) (x4), Piranha fusion blaster (x2) (x2), Seeker missile (x10) (x20) Piranha (1) (60 pts) • Piranhas: Seeker missile, Seeker missile, Piranha fusion blaster Rules: Deadly Demise 1, Scouts 9", For The Greater Good, Twin-linked, Assault, Melta, One Shot Unit: Piranha (x2) (x2) Abilities: Piranha Melee Weapons: Armoured hull (x2) (x2) Ranged Weapons: Twin pulse carbine (x4) (x4), Piranha fusion blaster (x2) (x2), Seeker missile (x10) (x20) Tetras [Legends] (2) (80 pts) • 2x Tetra Rules: Deadly Demise 1, For The Greater Good, Infiltrators, Rapid Fire Unit: Tetras Abilities: High-intensity Markerlights Melee Weapons: Close combat weapons Ranged Weapons: Pulse rifle (x2) (x2) Dedicated Transport (170 pts) Devilfish (1) (85 pts) 2 Smart missile systems, Seeker missile, Seeker missile Rules: Deadly Demise D3, For The Greater Good, One Shot, Indirect Fire Unit: Devilfish (x2) (x2) Abilities: Rapid Deployment Transport: Devilfish Ranged Weapons: Accelerator burst cannon (x2) (x2), Seeker missile (x10) (x20), Smart missile system (x6) (x6) Melee Weapons: Armoured hull (x3) (x3) Devilfish (1) (85 pts) 2 Smart missile systems, Seeker missile, Seeker missile Rules: Deadly Demise D3, For The Greater Good, One Shot, Indirect Fire Unit: Devilfish (x2) (x2) Abilities: Rapid Deployment Transport: Devilfish Ranged Weapons: Accelerator burst cannon (x2) (x2), Seeker missile (x10) (x20), Smart missile system (x6) (x6) Melee Weapons: Armoured hull (x3) (x3) rezerwa: Rules: Independent Power, Deep Strike, For The Greater Good, Leader Abilities: Way of the Short Blade, Puretide's Teachings, Invulnerable Save (4+)[1] Unit: Commander Farsight Melee Weapons: Dawn Blade - strike, Dawn Blade - sweep Ranged Weapons: High-intensity plasma rifle Abilities: Leader Vehicle (150 pts) Crisis Sunforge Battlesuits (3) (150 pts) • 2x Crisis Sunforge Shas’ui: Shield Drone, Gun Drone • Crisis Sunforge Shas’vre: Shield Drone, Gun Drone Rules: Deep Strike, For The Greater Good, Melta, Twin-linked, Assault Abilities: Sunforge, Invulnerable Save (4+)[2], Shield Drone Unit: Crisis Sunforge Shas’vre (Shield Drone), Crisis Sunforge Shas’ui (Shield Drone) (x2) (x2) Ranged Weapons: Fusion blaster (x4) (x8), Twin pulse carbine (x2) (x4) Melee Weapons: Battlesuit fists (x2) (x4)
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