Milord (Astra Militarum)
The only true rule for cavalry is to follow the enemy as long as he retreats. -- Stonewall Jackson Cull The Horde: 1 unit (Death Korps of Krieg) Bring it down: 8 (2x4) Assassinate: 8x4 = 32 Units: 18 RECON DETACHMENT Rogal Dorn Commander (Oppresor cannon and co-axial autocannon, 2 Multi-meltas, 3 Heavy stubbers, Pulveriser Cannon) [265] Tech-priest Enginseer(Tripwires) [65] Lord Solar Leontus [150] WARLORD Lord Marshal Dreir [100] Gaunt’s Ghosts [110] Ursula Creed [65] Krieg Command Squad(Lord with Plasma Pistol, Bolt pistol and Power Fist, 1x Power weapon and plasma pistol, Plasmagun) [65] Primaris Psyker [60] 10 Attilan Rough Riders(Power Sable, 2x Goad Lance) [120] 10 Attilan Rough Riders(Power Sable, 2x Goad Lance) [120] 10 Attilan Rough Riders(Power Sable, 2x Goad Lance) [120] 10 Death Riders [140] 5 Ratlings [60] 3 Ogryns [60] 10 Catachans(2x Flamer) [65] 10 Catachans(2x Flamer) [65] 20 Kriegsman(2x Power sword and Plasma pistol, 2 Medi-packs, 2 Plasmaguns, 2 Meltaguns) [130] Rogal Dorn(Oppresor cannon and co-axial autocannon, 2 Multi-meltas, 3 Heavy stubbers, Pulveriser Cannon) [240] --- Regiment units (wszystko poza czołgami, characterami solo, ogrynami i ratlingami): zawsze w Coverze, jeśli w coverze to +1 do sv (max 3+) Gemy: 1cp Platoon (Infantry Squady): Precision 1cp 6" Reactive move w 9" na Infantry Squadach 1cp Infantry unit - zakaz reinforcementów w 12" 1cp Infantry/mounted dostaje 6+ FNP. Jeśli ten unit jest closest eligible target to -1 do hita (zarówno jak strzelasz w coś innego i ten unit) 1cp Tanglefooty (ukradzione custo): -2 do charge rolla na unit z granatami (tylko czołgi nie) 1cp: MOUNTED w 10" od krawędzi wraca do rezerw Tripwires na enginseerze: każdy unit kończący Advance, Move, Fallback lub Szarzę w 9" od niego, na 4+ dostaje -1 do hita
Midian (Imperial Knights)
Alpha Camelot 2k (1975 points) Imperial Knights Strike Force (2000 points) Noble Lance CHARACTERS Canis Rex (450 points) • Warlord • 1x Chainbreaker las-impulsor 1x Chainbreaker multi-laser 1x Freedom’s Hand BATTLELINE Armiger Helverin (130 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Helverin (130 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Helverin (130 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Helverin (130 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Helverin (130 points) • 2x Armiger autocannon 1x Armoured feet 1x Questoris heavy stubber Armiger Warglaive (140 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear Armiger Warglaive (140 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear Armiger Warglaive (140 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear Armiger Warglaive (140 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear Armiger Warglaive (140 points) • 1x Questoris heavy stubber 1x Reaper chain-cleaver 1x Thermal spear ALLIED UNITS Callidus Assassin (100 points) • 1x Neural shredder 1x Phase sword and poison blades Navigator (75 points) • 1x Force-orb cane 1x Laspistol
No battle report for this game yet.

